Pacific Rim: Uprising was a fantastic show to be part of. I joined early on in the Art Department sculpting Kaiju designs in ZBrush and painting skin texture design variations in Photoshop. Here are some images from the film. It was great fin to present the process on this film at the ZBrush Summit 2018 (link available here)
My contributions include:
Skin texture design passes on the Kaiju executed in ZBrush and Photoshop to help guide the texture painting process.
Raijin: Hero high resolution textures painted in Mari.
Breach Kaiju: design (ZBrush) and paint design (Photoshop) Final model by Lucas Cuenca
Flashback Kaiju design (ZBrush)